"RadioPanel.txt" { //"SFUI_StandardRadio" //"SFUI_GroupRadio" //"SFUI_ReportRadio" "Groups" { "standard" { "hotkey" "1" "title" "#SFUI_CommandRadio" "timeout" "5" "Commands" { "go" { "hotkey" "1" "label" "#SFUI_Radio_Go" "cmd" "go" } "fallback" { "hotkey" "2" "label" "#SFUI_Radio_Fall_Back" "cmd" "fallback" } "sticktog" { "hotkey" "3" "label" "#SFUI_Radio_Stick_Together" "cmd" "sticktog" } "holdpos" { "hotkey" "4" "label" "#SFUI_Radio_Hold_Pos" "cmd" "holdpos" } "followme" { "hotkey" "5" "label" "#SFUI_Radio_Follow" "cmd" "followme" } "coverme" { "hotkey" "6" "label" "#SFUI_Radio_Cover_me" "cmd" "coverme" } "regroup" { "hotkey" "7" "label" "#SFUI_Radio_Regroup" "cmd" "regroup" } } } "group" { "hotkey" "2" "title" "#SFUI_StandardRadio" "timeout" "5" "Commands" { "roger" { "hotkey" "1" "label" "#SFUI_Radio_Roger" "cmd" "roger" } "negative" { "hotkey" "2" "label" "#SFUI_Radio_Negative" "cmd" "negative" } "cheer" { "hotkey" "3" "label" "#SFUI_Radio_Cheer" "cmd" "cheer" } "compliment" { "hotkey" "4" "label" "#SFUI_Radio_Compliment" "cmd" "compliment" } "thanks" { "hotkey" "5" "label" "#SFUI_Radio_Thanks" "cmd" "thanks" } "enemydown" { "hotkey" "6" "label" "#SFUI_Radio_Enemy_Down" "cmd" "enemydown" } "reportingin" { "hotkey" "7" "label" "#SFUI_Radio_Reporting_Int" "cmd" "reportingin" } } } "report" { "hotkey" "3" "title" "#SFUI_ReportRadio" "timeout" "5" "Commands" { "enemyspot" { "hotkey" "1" "label" "#SFUI_Radio_Spotted" "cmd" "enemyspot" } "needbackup" { "hotkey" "2" "label" "#SFUI_Radio_Need_Backup" "cmd" "needbackup" } "takepoint" { "hotkey" "3" "label" "#SFUI_Radio_Take_Point" "cmd" "takepoint" } "sectorclear" { "hotkey" "4" "label" "#SFUI_Radio_Sector_Clear" "cmd" "sectorclear" } "inposition" { "hotkey" "5" "label" "#SFUI_Radio_In_Position" "cmd" "inposition" } "takingfire" { "hotkey" "6" "label" "#SFUI_Radio_Need_Assist" "cmd" "takingfire" } "report" { "hotkey" "7" "label" "#SFUI_Radio_Report_In" "cmd" "report" } "getout" { "hotkey" "8" "label" "#SFUI_Radio_Shes_Gonna_Blow" "cmd" "getout" } } } } }